Starship Rubicon Review – PC
Rating 6

Developed by Wickworks, based in Portland, Oregon in the US, Starship Rubicon was released back in December 2014

Summary 6.0 Good
Rating 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Broken

Starship Rubicon Review – PC

Developed by Wickworks, based in Portland, Oregon in the US, Starship Rubicon was released back in December 2014. It finally made its way onto Steam’s Greenlight page on May 5th of this year. It soared into popularity where became twice as more likely to get a positive vote from a visitor than games in the top 50. It is as a rogue-like space shoot-em up that has the mechanics of your classic Asteroids, combined with the modification of FTL.

After starting the download I was able to start playing in about 10 seconds. Not even enough time to make a cup of tea. Once you open the game, you are greeted and a starting sequence graces your eyes. It tells the story of a human whose cryo-pod is taken in by a mysterious ship, with the AI needing you to save the human race

Then menu then appears, with its looping music that makes you feel like you have a giant mission that you must complete. Many-a-time did I nearly stand from my chair, place my hands on my hips and shout “for the humans!”. Maybe it’s taking it slightly too far, but I have to congratulate the choice in music (created by ‘beatscribe’ who you can find on soundcloud!). In addition, the options menu gave the choice to alter your controls, resolution and the volume, and was simple in its layout, which gives a refreshing vibe against some games with their cluttered menus.

And so the game begins...

And so the game begins…

 

You press play, choose your starting place in a procedurally generated universe, and you’re quite literally dropped into space. Enemies pop up on the radar, and it’s time to start firing and evading. Weapons need time to regenerate, which makes for good use of shields that go up while you’re waiting, making it a little easier to stay alive, but too need their time to regenerate when damaged. Similar to Asteroids, you thrust in the direction you want to go, and it makes for slip’n’slide manoeuvres around the screen, this can be frustrating when you slide a little too far and have to start all over again because you lost your one life.

Once you have defeated all the enemies in the level, the starting gate opens up again and you’re free to go to the next one. Destroying blue asteroids will reward you with points in which you can unlock weapons and ships. Sometimes you find allies in the different sections that help you, and can be called upon to help on different levels. Branches open up to advance, and eventually you meet one of the randomised bosses. Although the game gives one life, you’re free to keep all weapons and ships that you collect over time if you die.

StarshipRubiconGameplay

Repetitive gameplay persists

 

The game can get quite repetitive, and I didn’t really feel all that pulled in. There was no urgency to complete a level, though there was constant action. It certainly gives a twist to the classic arcade game, with its rogue-like features. When I first started playing, I was impressed with the beautiful background I was presented with, but once I realised it was used for the entire level, I was disappointed. It certainly isn’t to say “Don’t play it”, but it probably isn’t for the type of player that isn’t in the least bit nostalgic about the classic games of the Atari era.

Pros:

– Gives a new spin on classic Atari games

– Brilliant music

Cons:

– Repetitive gameplay.

Overall Score: 6 / 10

Related posts

Blackguards Review – PC

Blackguards Review - PC

Blackguards is Daedalic Entertainment's brand new turn-based RPG, with 'point and click' elements (or TBRPGwPaCE for short :D).First of all, seeing that it's a Daedalic game, it goes without saying that the story, the setting and the characters are going to be 100% brilliant. I can't go into any...

Crypt of the Necrodancer Review – PC

Crypt of the Necrodancer Review - PC

'Can you survive this deadly dungeon of dance, slay the NecroDancer, and recapture your still beating heart? Or will you be a slave to the rhythm for all eternity?' Review by Sam Thorne Crypt of the Necrodancer is a dungeon crawler/rhythm game funded by Kickstarter, made by newcomer...

Lovely Planet Review – PC

Lovely Planet Review - PC

How lovely can a first person shooter really be? https://www.youtube.com/watch?v=KJT34ZQEctk

The Last Federation Review – PC

The Last Federation Review - PC

The Last Federation is a sci-fi strategy game set in a solar system where you are the last of a race of four-headed water-dwelling beasties, your job is to bring peace to the eight other races in order to prevent mass extinction.  (You get to be this bad-ass creature right here!) Currently...

Salvation Prophecy – Review (PC)

Salvation Prophecy - Review (PC)

  Salvation Prophecy is a single player space and ground-based combat game, set in a post-Earth scenario where a war rages between four unique races, battling it out for control of various planets. It's difficult to have high expectations of a game like Salvation Prophecy. Not only is...

Scourge Outbreak – Review (360)

Scourge Outbreak - Review (360)

Scourge: Outbreak is an indie game with dreams of delivering a AAA third person shooter experience. Does it deliver? It is the 21st century. Every kind of game it is possible to make has already been made, and a developer's only choice is to retread old ground. Arkane Studios creates...

Tiny Barbarian DX Review – PC

Tiny Barbarian DX Review - PC

So, some of you might be wondering, what is best in life? Some might say that it is to crush your enemies, see them driven before you, and to hear the lamentation of their women. Personally, I am fine with a couple of retro-infused indie platformers. Some might say I am easily pleased. We...

Pneuma: Breath of Life Review – PC

Pneuma: Breath of Life Review - PC

It is a promising theme for a game, but it does need to be made more interesting, maybe with some variations between puzzle types and completion methods

Castlevania: Lords of Shadow 2 Review – Xbox 360

Castlevania: Lords of Shadow 2 Review - Xbox 360

  Vampire fiction has had a hard time of it as of late. Between Twilight and its many imitators, the ‘Children of the Night’ have been bastardised and romanticised far beyond the wildest dreams of even John William Polidori himself (literary references aren’t too pretentious, right?)...

Leave a Reply